Friday 26 January 2024

Everything happens for a reason

 It's been a while since anything was posted on here, the main reason being we were off making Chicken Run :Dawn of the Nugget which was pretty much took all our focus.  This break has miraculously worked in our favour though, because in the past few years Unreal Engine has developed enough to allow us to actually animate directly in the engine itself.  

I've always believed that everything happens for a reason, so the old plan of animating the film in Maya and moving the whole thing across into Unreal has been scrapped and replaced with a new shiny plan of doing the whole lot in Unreal.  This sounds much easier and we foresee no stumbling blocks whatsoever going down this route!  

Stay tuned for updates on all the stumbling blocks we encountered...

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